﻿/**
 * SlotDuino
 * 
 * Copyright (c) 2011/2012 Thiago Hummel Moreira, Ricardo Mizuuti, Rafael Mufato, Bruno Sakai, Andre Turina
 * 
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
using System;
using System.Linq;
using System.ComponentModel;
using System.Windows;
using SlotDuino.DAL;
using SlotDuino.Sockets;

namespace SlotDuino
{
    /// <summary>
    /// Interaction logic for App.xaml
    /// </summary>
    public partial class App : Application
    {
        private SlotDaemonClient _client;

        #region Public properties
        public Operator LoggedUser
        {
            get
            {
                return (Operator)Properties["loggedUser"];
            }
            set
            {
                if (null != value)
                {
                    value.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(LoggedUser_PropertyChanged);
                }
                Properties["loggedUser"] = value;
                OnLoggedUserChanged();
            }
        }

        public SlotDaemonClient Client
        {
            //set { _client = value; }
            get { return _client; }
        }
        #endregion

        public event EventHandler LoggedUserChanged;

        public App()
        {
            _client = new SlotDaemonClient();
        }

        public Track GetCurrentTrack(EntityContainer context)
        {
            Track track = null;

            if (null != Properties["currentTrackId"])
            {
                var trackId = (int)Properties["currentTrackId"];
                return context.Tracks.Single(t => t.Id == trackId);
            }

            return track;
        }

        private void OnLoggedUserChanged()
        {
            EventHandler handler = LoggedUserChanged;

            if (handler != null)
                handler(this, new EventArgs());
        }


        private void LoggedUser_PropertyChanged(object sender, PropertyChangedEventArgs e)
        {
            OnLoggedUserChanged();
        }

        private void Application_Exit(object sender, ExitEventArgs e)
        {
            _client.Disconnect();
        }
    }
}
